GameMakers | How Root Cause Analysis Optimizes Game Design

Episode 1 August 06, 2019 00:34:17
GameMakers | How Root Cause Analysis Optimizes Game Design
LevelUp
GameMakers | How Root Cause Analysis Optimizes Game Design

Aug 06 2019 | 00:34:17

/

Show Notes

LevelUp is kicking off our new miniseries on game product management with Joe Kim, founder at GameMakers. In this pilot episode, Joe breaks down how and why product managers should do root cause analyses. Read the edited highlights here: https://www.ironsrc.com/podcasts/how-does-root-cause-analysis-optimize-game-design/

Other Episodes

Episode 20

December 23, 2019 00:34:06
Episode Cover

Mammoth Media | Creating Mobile Content and Games for Gen Z

Benoit Vatere, CEO and Founder at Mammoth Media, joins ironSource's Melissa Zeloof on LevelUp to talk everything Gen Z. Who are they? What do...

Listen

Episode 12

January 30, 2019 00:16:57
Episode Cover

Random Logic | How to Monetize and Advertise Word Games

Andrew Stone, President at Random Logic Games, shares best practices for monetizing, advertising, and designing word games. What demographic plays word games most? Which...

Listen

Episode

January 10, 2023 00:33:08
Episode Cover

Matej Lanacaric | Going off autopilot: Creating a culture of experimentation in UA teams

In this episode of LevelUp, Melissa sits down with Matej Lancaric, UA consultant extraordinaire, host of the 2 & a half gamers podcast, and...

Listen