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Mobile Free to Play | How to Make Hyper-Casual Games, Part 2: Trends and Insights

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Mobile Free to Play | How to Make Hyper-Casual Games, Part 2: Trends and Insights
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Next in our series on hyper-casual games, Tom Kinniburgh, a mobile consultant for game studios who also runs the popular blog Mobile Free to Play, walks us through the history of hyper-casual, monetization and user acquisition best practices, and what it's like with game publishers. Read the edited highlights here: https://www.ironsrc.com/podcasts/whats-the-hype-with-hyper-casual-games-part-2-trends/
Brought to you by ironSource / Melissa Zeloof of LevelUp