Uken | How to Identify and Evaluate New Game Projects

Episode 3 September 11, 2019 00:31:20
Uken | How to Identify and Evaluate New Game Projects
LevelUp
Uken | How to Identify and Evaluate New Game Projects

Sep 11 2019 | 00:31:20

/

Show Notes

Conrad McGee-Stocks, Director of Growth at Uken Games, joins Melissa Zeloof from ironSource and Joe Kim from GameMakers.com on LevelUp: Game Product Managers Edition. Tune in to hear them talk about best practices for identifying and evaluating new game products, including idea funnels, trend analysis, and market tests. Read the edited highlights here: https://www.ironsrc.com/podcasts/how-to-identify-and-evaluate-new-game-projects/

Other Episodes

Episode 1

July 02, 2020 00:20:50
Episode Cover

ironSource | Creative Operations, Part 1: How to Build a World Class Creative Team

Dan Greenberg, Chief Design Officer at ironSource and founder of its in-house ad creative studio Playworks, discusses the world of ad creatives in the...

Listen

Episode 4

May 15, 2018 00:33:46
Episode Cover

GameIS | Building Great Game Communities

Nir Miretzky, Chairman of GameIS, covers everything on what it takes to establish and maintain strong game communities and illustrates the trends and challenges...

Listen

Episode

January 10, 2023 00:33:08
Episode Cover

Matej Lanacaric | Going off autopilot: Creating a culture of experimentation in UA teams

In this episode of LevelUp, Melissa sits down with Matej Lancaric, UA consultant extraordinaire, host of the 2 & a half gamers podcast, and...

Listen