GameMakers | How Root Cause Analysis Optimizes Game Design

Episode 1 August 06, 2019 00:34:17
GameMakers | How Root Cause Analysis Optimizes Game Design
LevelUp
GameMakers | How Root Cause Analysis Optimizes Game Design

Aug 06 2019 | 00:34:17

/

Show Notes

LevelUp is kicking off our new miniseries on game product management with Joe Kim, founder at GameMakers. In this pilot episode, Joe breaks down how and why product managers should do root cause analyses. Read the edited highlights here: https://www.ironsrc.com/podcasts/how-does-root-cause-analysis-optimize-game-design/

Other Episodes

Episode 17

October 02, 2019 00:31:09
Episode Cover

Square Enix | Behavioral Economics in Games: Monetizing Tightwads, Spendthrifts, and the Unconflicted

Paula Neves, Product Manager at Square Enix, breaks down the principles behind behavioral economics and how they can be applied to monetize free-to-play games...

Listen

Episode 11

January 01, 2019 00:19:58
Episode Cover

Miniclip | The Future of Programmatic Mediation

Pieter Kooyman, Chief Advertising Officer at Miniclip, sets the record straight on programmatic mediation and predicts what the mobile games industry can expect to...

Listen

Episode

December 07, 2022 00:23:34
Episode Cover

AppQuantum | Outsource vs In-house: The best way to build creatives in 2023

In this LevelUp episode, Melissa gets into building the dream creative team with Vitaly Gladkov, Creative Department Lead at AppQuantum. They attempt to finally...

Listen