Gram Games | Setting Company Culture as a Business Imperative

Episode 5 • May 17, 2018 • 00:23:30
Gram Games | Setting Company Culture as a Business Imperative
LevelUp
Gram Games | Setting Company Culture as a Business Imperative

May 17 2018 | 00:23:30

/

Show Notes

Erin O'Brien, Head of Culture at Gram Games, discusses what it means to set company culture as a business imperative and shares her secret sauce for nurturing a strong community in the workplace. Read the edited highlights here: https://www.ironsrc.com/podcasts/setting-company-culture-business-imperative/

Other Episodes

Episode

February 22, 2023 • 00:30:08
Episode Cover

Danny Moy | Building a mobile gaming business strategy

In this LevelUp episode, Melissa sits down with Danny Moy, Chief Strategy Officer at SciPlay. They dive into the role of business strategy at...

Listen

Episode 7

August 19, 2018 • 00:29:20
Episode Cover

Kolibri Games | How To Make An Idle Game: Idle Game Design

Join Nate Barker, Director of Biz Dev at Kolibri Games, in talking about idle games. Learn strategies for making and designing idle games that...

Listen

Episode 5

May 26, 2020 • 00:32:57
Episode Cover

ironSource | Growth Loop, Step 3: Optimizing Monetization

Catch Melissa Zeloof chatting with VP Growth Yevgeny Peres all about Step 3 of the Growth Loop - optimizing monetization and maximizing LTV. Yevgeny...

Listen