ironSource | Why Game Growth is a Loop and not a Funnel

Episode 1 August 29, 2019 00:31:01
ironSource | Why Game Growth is a Loop and not a Funnel
LevelUp
ironSource | Why Game Growth is a Loop and not a Funnel

Aug 29 2019 | 00:31:01

/

Show Notes

Yevgeny Peres, VP Growth at ironSource, explains why game developers just look at growth as a funnel and not a loop, how he came up with the concept, and how developers can start implementing it into their growth strategy. Read the edited highlights here: https://www.ironsrc.com/podcasts/game-growth-loop-not-funnel/

Other Episodes

Episode 19

December 05, 2019 00:23:56
Episode Cover

Playtika | How a Single Games Company Monetizes Multiple Genres

Adi Shalom, Ad Monetization Team Leader at Playtika, joins ironSource’s Melissa Zeloof to discuss all things monetization, including how his team is structured, their...

Listen

Episode 4

January 13, 2019 00:22:19
Episode Cover

Kwalee | How to Make Hyper-Casual Games, Part 3: Marketing

In our next installment of our dedicated hyper-casual series, Ryan Davies, Digital Marketing Manager at Kwalee, tells us how his team runs successful user...

Listen

Episode

December 07, 2022 00:23:34
Episode Cover

AppQuantum | Outsource vs In-house: The best way to build creatives in 2023

In this LevelUp episode, Melissa gets into building the dream creative team with Vitaly Gladkov, Creative Department Lead at AppQuantum. They attempt to finally...

Listen