ironSource | Why Game Growth is a Loop and not a Funnel

Episode 1 August 29, 2019 00:31:01
ironSource | Why Game Growth is a Loop and not a Funnel
LevelUp
ironSource | Why Game Growth is a Loop and not a Funnel

Aug 29 2019 | 00:31:01

/

Show Notes

Yevgeny Peres, VP Growth at ironSource, explains why game developers just look at growth as a funnel and not a loop, how he came up with the concept, and how developers can start implementing it into their growth strategy. Read the edited highlights here: https://www.ironsrc.com/podcasts/game-growth-loop-not-funnel/

Other Episodes

Episode 5

July 28, 2020 00:17:09
Episode Cover

Seenax | Indie Series, Part 1: What I Wish I Knew When Choosing a Game Publisher

This is the first episode in our new series for indie developers called, “what I wish I knew when.” Host Melissa Zeloof welcomes Gabriel...

Listen

Episode 21

February 12, 2020 00:31:15
Episode Cover

App Annie | Discoverability is Just Half the ASO Battle

Getting people to your app store page is just half the ASO battle. How do game marketers make sure they’re also setting up their...

Listen

Episode 7

August 19, 2018 00:29:20
Episode Cover

Kolibri Games | How To Make An Idle Game: Idle Game Design

Join Nate Barker, Director of Biz Dev at Kolibri Games, in talking about idle games. Learn strategies for making and designing idle games that...

Listen