Simpool | How to Balance and Design Your Game Economy

Episode 5 March 26, 2020 00:31:09
Simpool | How to Balance and Design Your Game Economy
LevelUp
Simpool | How to Balance and Design Your Game Economy

Mar 26 2020 | 00:31:09

/

Show Notes

In this episode of LevelUp, Guy Bar Sade, co-founder and CEO at Simpool, breaks down everything around building in-game economies. Guy offers tips to balance the game economy, how game teams should define their KPIs, and common mistakes he sees from game developer companies, and how to create a company culture based on data. Read the edited highlights here: https://www.ironsrc.com/podcasts/how-to-balance-your-in-game-economy/

Other Episodes

Episode 14

June 02, 2019 00:28:16
Episode Cover

Jam City | How to Secure an IP for Your Mobile Game

Brian Sapp, VP User Acquisition at Jam City, discusses how to conquer IPs in games, including the pros of partnerning with IPs, how game...

Listen

Episode 2

April 21, 2020 00:50:11
Episode Cover

Games2Win | Emerging Markets with Newzoo, Part 2: India

This is the second episode in our Emerging Markets mini-series, co-hosted with Tom Wijman, Senior Games Market Analyst at Newzoo. Founded in 2007, Newzoo...

Listen

Episode

November 21, 2022 00:33:10
Episode Cover

HypGames | The evolution of mobile sports games

In this episode of the LevelUp podcast, Mike Taramykin, CEO at HypGames, sits down with our host Melissa Zeloof, VP Marketing at ironSource. They...

Listen