ironSource | Creative Operations, Part 3: How to Make High Impact Ad Creatives

Episode 3 July 14, 2020 00:20:00
ironSource | Creative Operations, Part 3: How to Make High Impact Ad Creatives
LevelUp
ironSource | Creative Operations, Part 3: How to Make High Impact Ad Creatives

Jul 14 2020 | 00:20:00

/

Show Notes

Melissa Zeloof welcomes Noa Eckstein, Director of Creative Performance at ironSource Luna, to discuss all things in-ad data, including Playworks' process for optimizing ad creatives for some of the industry's biggest names.

Other Episodes

Episode 1

August 29, 2019 00:31:01
Episode Cover

ironSource | Why Game Growth is a Loop and not a Funnel

Yevgeny Peres, VP Growth at ironSource, explains why game developers just look at growth as a funnel and not a loop, how he came...

Listen

Episode 4

July 21, 2020 00:39:59
Episode Cover

Newzoo | Gametech, Part 1: How Gametech is Fueling the Industry's Growth

Newzoo's CEO Peter Warman, and Market Lead of Game Developers and Publishers, Tyler Long, discuss the rapidly growing gametech ecosystem, how they mapped it...

Listen

Episode 5

May 17, 2018 00:23:30
Episode Cover

Gram Games | Setting Company Culture as a Business Imperative

Erin O'Brien, Head of Culture at Gram Games, discusses what it means to set company culture as a business imperative and shares her secret...

Listen