Playtika | How a Single Games Company Monetizes Multiple Genres

Episode 19 December 05, 2019 00:23:56
Playtika | How a Single Games Company Monetizes Multiple Genres
LevelUp
Playtika | How a Single Games Company Monetizes Multiple Genres

Dec 05 2019 | 00:23:56

/

Show Notes

Adi Shalom, Ad Monetization Team Leader at Playtika, joins ironSource’s Melissa Zeloof to discuss all things monetization, including how his team is structured, their weekly habit for success, tips for optimizing the waterfall, and more. Read the edited highlights here: https://www.ironsrc.com/podcasts/how-a-single-studio-monetizes-multiple-game-genres/

Other Episodes

Episode

November 13, 2023 00:32:47
Episode Cover

Božo Janković | The new TCF 2.2 and CMPs: what you need to know

In this LevelUp episode, Jess Overton sits down with Božo Janković, Head of Ad Monetization at GameBiz Consulting. Together, they dive into the new...

Listen

Episode 1

December 11, 2018 00:22:51
Episode Cover

MAG Interactive | How to Make Hyper-Casual Games, Part 1: Hyper-Casual Game Design

Discover the basics of how to make, design, plan and develop hyper-casual games with hyper-casual game idea fundamentals on this episode of LevelUp.Paul Woodbridge,...

Listen

Episode 3

July 14, 2020 00:20:00
Episode Cover

ironSource | Creative Operations, Part 3: How to Make High Impact Ad Creatives

Melissa Zeloof welcomes Noa Eckstein, Director of Creative Performance at ironSource Luna, to discuss all things in-ad data, including Playworks' process for optimizing ad...

Listen