Random Logic | How to Monetize and Advertise Word Games

Episode 12 January 30, 2019 00:16:57
Random Logic | How to Monetize and Advertise Word Games
LevelUp
Random Logic | How to Monetize and Advertise Word Games

Jan 30 2019 | 00:16:57

/

Show Notes

Andrew Stone, President at Random Logic Games, shares best practices for monetizing, advertising, and designing word games. What demographic plays word games most? Which ad unit performs best? And should you run competitior ads? Read the edited highlights here: https://www.ironsrc.com/podcasts/monetize-advertise-word-games/

Other Episodes

Episode 3

May 01, 2020 00:32:10
Episode Cover

Alictus | Emerging Markets with Newzoo, Part 3: Turkey

This is the third episode in our Emerging Markets mini-series, co-hosted with Tom Wijman, Senior Games Market Analyst at Newzoo. Founded in 2007, Newzoo...

Listen

Episode 1

December 11, 2018 00:22:51
Episode Cover

MAG Interactive | How to Make Hyper-Casual Games, Part 1: Hyper-Casual Game Design

Discover the basics of how to make, design, plan and develop hyper-casual games with hyper-casual game idea fundamentals on this episode of LevelUp.Paul Woodbridge,...

Listen

Episode 17

October 02, 2019 00:31:09
Episode Cover

Square Enix | Behavioral Economics in Games: Monetizing Tightwads, Spendthrifts, and the Unconflicted

Paula Neves, Product Manager at Square Enix, breaks down the principles behind behavioral economics and how they can be applied to monetize free-to-play games...

Listen