Starberry Games | Indie Series, Part 2: What I Wish I Knew When Pitching to Investors

Episode 9 October 13, 2020 00:23:19
Starberry Games | Indie Series, Part 2: What I Wish I Knew When Pitching to Investors
LevelUp
Starberry Games | Indie Series, Part 2: What I Wish I Knew When Pitching to Investors

Oct 13 2020 | 00:23:19

/

Show Notes

This is the second episode in our series for indie developers called, “what I wish I knew when.” Host Melissa Zeloof welcomes Antti Hattara, the CEO and co-founder of Starberry Games, the developer behind the hit idle game, Coffee Corp, and winner of ‘Best Indie Developer’ Award at the Pocket Gamer Mobile Games Awards in 2019. We’ll be talking about what he wishes he knew when first pitching to investors and getting funding for his startup.

Other Episodes

Episode 4

February 06, 2020 00:32:26
Episode Cover

ironSource | Growth Loop, Step 1: Starting with UA, Not Monetization

In the second episode of LevelUp’s Growth Loop mini-series, ironSource’s VP Growth Yevgeny Peres walks us through Stage 1 of the Growth Loop: User...

Listen

Episode 9

October 02, 2018 00:18:24
Episode Cover

Gram Games | User Acquisition for Mobile Games

Tatyana Bogatyreva, Head of User Acquisition at Gram Games, discusses mobile user acquisition strategy and the differences between UA in ad-driven games and IAP-heavy...

Listen

Episode 7

August 19, 2018 00:29:20
Episode Cover

Kolibri Games | How To Make An Idle Game: Idle Game Design

Join Nate Barker, Director of Biz Dev at Kolibri Games, in talking about idle games. Learn strategies for making and designing idle games that...

Listen