ironSource | The Next Generation of Designing Interactive Mobile Ads

Episode 10 • October 17, 2018 • 00:21:26
ironSource | The Next Generation of Designing Interactive Mobile Ads
LevelUp
ironSource | The Next Generation of Designing Interactive Mobile Ads

Oct 17 2018 | 00:21:26

/

Show Notes

Dan Greenberg, Chief Creative Officer at ironSource, shares what goes into designing hit playable ads, discusses where we can expect to see AR pop into mobile gaming, and reveals the game studio he admires most (spoiler - they build games for toddlers). Read the edited highlights here: https://www.ironsrc.com/podcasts/the-next-generation-of-interactive-mobile-ads/

Other Episodes

Episode 7

August 19, 2018 • 00:29:20
Episode Cover

Kolibri Games | How To Make An Idle Game: Idle Game Design

Join Nate Barker, Director of Biz Dev at Kolibri Games, in talking about idle games. Learn strategies for making and designing idle games that...

Listen

Episode 2

September 04, 2019 • 00:35:46
Episode Cover

N3twork, Smule | How Game Product and UA Teams Can Work Better Together

Next in our GPM series, Nebojsa Radovic, Director of Performance Marketing at N3twork, and Jon Lau, Director of User Acquisition at Smule discuss why...

Listen

Episode 11

January 01, 2019 • 00:19:58
Episode Cover

Miniclip | The Future of Programmatic Mediation

Pieter Kooyman, Chief Advertising Officer at Miniclip, sets the record straight on programmatic mediation and predicts what the mobile games industry can expect to...

Listen