Homa Games | How to Make Hyper-Casual Games, Part 4: Checking In

Episode 9 June 23, 2019 00:15:28
Homa Games | How to Make Hyper-Casual Games, Part 4: Checking In
LevelUp
Homa Games | How to Make Hyper-Casual Games, Part 4: Checking In

Jun 23 2019 | 00:15:28

/

Show Notes

Next up in our hyper-casual series, Vincent Hart de Keating, Managing Director at Homa Games gives us an update on genre and where it stands in the wider gaming indstry. It's been more than a year since hyper-casual took off. Is it starting fade or just getting steam? Read the edited highlights here: https://www.ironsrc.com/podcasts/how-to-make-hyper-casual-games-part-4-hyper-casual-check-in/

Other Episodes

Episode 5

March 26, 2020 00:31:09
Episode Cover

Simpool | How to Balance and Design Your Game Economy

In this episode of LevelUp, Guy Bar Sade, co-founder and CEO at Simpool, breaks down everything around building in-game economies. Guy offers tips to...

Listen

Episode

February 09, 2023 00:35:00
Episode Cover

Dan Greenberg | AI and creatives: Now, later, and the far-future

In this LevelUp episode, Melissa sits down with our very own maestro of creatives Dan Greenberg, Chief Design Officer at ironSource. They talk AI...

Listen

Episode 2

December 18, 2018 00:25:55
Episode Cover

Mobile Free to Play | How to Make Hyper-Casual Games, Part 2: Trends and Insights

Next in our series on hyper-casual games, Tom Kinniburgh, a mobile consultant for game studios who also runs the popular blog Mobile Free to...

Listen