Homa Games | How to Make Hyper-Casual Games, Part 4: Checking In

Episode 9 June 23, 2019 00:15:28
Homa Games | How to Make Hyper-Casual Games, Part 4: Checking In
LevelUp
Homa Games | How to Make Hyper-Casual Games, Part 4: Checking In

Jun 23 2019 | 00:15:28

/

Show Notes

Next up in our hyper-casual series, Vincent Hart de Keating, Managing Director at Homa Games gives us an update on genre and where it stands in the wider gaming indstry. It's been more than a year since hyper-casual took off. Is it starting fade or just getting steam? Read the edited highlights here: https://www.ironsrc.com/podcasts/how-to-make-hyper-casual-games-part-4-hyper-casual-check-in/

Other Episodes

Episode 2

February 25, 2020 00:37:00
Episode Cover

ironSource | Growth Loop, Step 2: Monetizing F2P Games

In the third episode of LevelUp’s Growth Loop mini-series, ironSource’s VP Growth Yevgeny Peres walks us through Stage 2 of the Growth Loop: Monetization....

Listen

Episode 5

May 17, 2018 00:23:30
Episode Cover

Gram Games | Setting Company Culture as a Business Imperative

Erin O'Brien, Head of Culture at Gram Games, discusses what it means to set company culture as a business imperative and shares her secret...

Listen

Episode 15

June 06, 2019 00:18:19
Episode Cover

Social Point | Transitioning to an In-App Bidding World

Sofia Gilyazova, Ad Monetization Manager at Social Point, talks everything in-app bidding - from challenges and drawbacks to benefits and brands coming on board....

Listen