Latest Episodes
16
Lucky Kat Studios | How an Indie Developer Reached #1 with Nothing but Bootstraps
Herdjie Zhou co-founder and CEO of Lucky Kat Studios, speaks about the process of building his own gaming studio from the buttom up and...
1
GameMakers | How Root Cause Analysis Optimizes Game Design
LevelUp is kicking off our new miniseries on game product management with Joe Kim, founder at GameMakers. In this pilot episode, Joe breaks down...
9
Homa Games | How to Make Hyper-Casual Games, Part 4: Checking In
Next up in our hyper-casual series, Vincent Hart de Keating, Managing Director at Homa Games gives us an update on genre and where it...
15
Social Point | Transitioning to an In-App Bidding World
Sofia Gilyazova, Ad Monetization Manager at Social Point, talks everything in-app bidding - from challenges and drawbacks to benefits and brands coming on board....
14
Jam City | How to Secure an IP for Your Mobile Game
Brian Sapp, VP User Acquisition at Jam City, discusses how to conquer IPs in games, including the pros of partnerning with IPs, how game...
13
Tactile Games | The Evolution of Puzzle Games
Christophe Carvenius, Head of Insights at Tactile Games, runs through the evolution of the casual puzzle game genre while giving a deep dive into...